Blog

  • SingleHop Offers 2 Gigs RAM Free


    Managed dedicated hosting provider, SingleHop, has announced that it has completed a free of charge, memory upgrade program.

    Over 900 SingleHop customers had less than 2 GB of RAM in their servers when the program commenced in July 2008.

    The company says now almost every customer has a minimum 2 GB of RAM.

    All new customers will receive a minimum of 2 GB of RAM in their servers, also free of charge.

    SingleHop allowed customers to schedule the time and date when their upgrade would be performed during the process.

    The entire program, valued at over USD $100,000, was aimed at increasing customer loyalty and satisfaction, as well as improving SingleHop’s competitiveness in the marketplace.

    Zak Boca, president of SingleHop, said two very important goals were accomplished through the upgrade program.

    “First we increased the satisfaction and loyalty of our existing clients by giving them an upgrade for free,” he said. “Second, we made our server offerings more competitive with the overall marketplace.”

    Boca said many hosting providers like to upgrade their packages for new clients, but don’t touch the packages for existing customers. He said this was counter-productive.

    “We’re just as concerned with keeping current customers happy as we are with attracting new ones,” he said.

    The third quarter of 2008 has seen a huge surge in SingleHop product offerings including:

    • the IPCast Pay-As-You-Go Content Delivery Network
    • the announcement of LEAP, the server manager webtop client portal
    • the company’s free 2GB RAM upgrade for existing clients
    • the release of Advanced Automatic Server Provisioning (AASP), a technology exclusive to SingleHop and LEAP, which drastically increases server installation time as well as reduces human error. Additionally LEAP features SingleHop’s exclusive IP ensure technology, which guarantees that clients will only receive clean IP addresses.
  • IBM Expands Storage Virtualization for SMBs


    IBM is to introduce a cheaper and less powerful version of it storage virtualization software for use by small and medium sized (SMB) businesses.

    The System Storage SAN Volume Controller (SVC) software is designed to help improve storage utilization rates, energy efficiency, administrator productivity, availability, and scalability of critical applications.

    It is intended to significantly improve the flexibility and responsiveness of IT infrastructures by creating consolidated, virtual pools of information.

    This is seen as a key issue for SMBs with exploding volumes of data that are looking to control costs while also responding to the changing business environment.

    Barry Rudolph, vice president, IBM System Storage, said the company had been the leader in storage virtualization since SVC was introduced five years ago.

    “By incorporating a more accessible and affordable product through our IBM Business Partners we are giving clients what they have been asking for – a way to incorporate green and efficient technologies into their information infrastructures to manage the data center crisis of today."

    SVC Entry Edition is planned to be generally available on November 21.

  • LifeSize Launches Full-HD Telepresence System


    LifeSize Communications has unveiled what it describes as the next generation in video communications – a full HD telepresence solution.

    The system provides life-size images and HD audio for as many as six participants at one time.

    Equipped with multiple camera inputs and dual monitors, it offers standards-based 1080p at 30 frames per second and 720p at 60 frames per second.

    LifeSize Room 200 also supports 720p30 dual streams enabling full-motion, high definition data sharing.

    The company claims that with twice the frame rate and half the latency of other HD systems, its new system delivers a communications experience rivaled only by being there in person.

    Craig Malloy, CEO and founder, LifeSize Communications, said Room 200 unlocked the power of telepresence for knowledge workers everywhere.

    The system is already being used by companies such as Reliance Industries Limited and The Blackstone Group.

    “Now more than ever in today’s economic climate customers are viewing high definition video as a critical lever to help them stay competitive, bridge their globally dispersed work groups, and reduce expenses, “ he said.

    Roopam Jain, principal analyst at Frost & Sullivan, said LifeSize Room 200 was the industry’s first shipping 1080p30/720p60 Full HD offering.

    LifeSize Room 200 is now available for order with volume availability in early November 2008.

    Prices are expected to be around USD $17,000.

    For companies looking to cut their travel expenses, the idea of HD teleconferencing must look increasingly attractive.

  • Smartphones Will Remain Dominant Mobile Video Platform


    Smartphones will continue to be the device most used for watching mobile video, according to research firm In-Stat.

    The high-end handsets will not have it all their own way though.

    Over the next five years, they will be joined by over 160 million other devices that provide mobile video over networks now in exclusive use by cellphones.

    David Chamberlain, In-Stat analyst, said the entry of this broad range of new mobile devices able to display video will have a profound effect on the mobile video market

    He said the reach of new device choices will provide more markets for mobile operators, mobile broadcasters, advertisers and other content owners.

    "Even though cellphones and smartphones will remain the predominant method of viewing mobile video, over 160 million other devices that provide mobile video over networks now in exclusive use by cellphones will be sold in the next five years," said Chamberlain.

    Other findings in In-Stat’s report Global Cellular Video Devices: Internet Video Expands the Market include:

    • Shipments of 3G video-capable cellphones will increase at 11.2 per cent annual growth, reaching over 641 million by 2013.
    • The number and types of devices using digital mobile broadcast networks such as ISDB-T, DVB-H, MediaFLO, and DMB-T will expand to nearly 127 million in five years. China’s CMMB will make up over 12 per cent of those devices.
    • More than a half-billion devices capable of viewing Internet video over 3G networks will be sold in 2013. Cumulative sales will approach 2 billion units.
  • No Blu-ray For Macs – For Now


    Steve Jobs quashed suggestions that Apple would upgrade its Mac OS X Leopard to allow Blu-ray because of the cost of licensing and drives.

    Speaking at today’s notebook keynote, Jobs said: "Blu-ray is just a bag of hurt. I don’t mean from the consumer point of view.

    “It’s great to watch the movies, but the licensing of the tech is so complex, we’re waiting till things settle down and Blu-ray takes off in the marketplace before we burden our customers with the cost of the licensing and the cost of the drives."

    Apple was an early backer of Blu-ray, but has been silent about adding Blu-ray drives to its notebooks or desktop computers.

    Other manufactuers, such as Acer and HP , have already been shipping Blu-ray drives with their systems.

    Responding to a question about HDMI, Jobs said the connector interface was "limited in resolution".

    Philip Schiller, Apple’s senior vice president, went on to say that "for typical computer use, DisplayPort is the connector of the future".

    Among the announcements at the special event were a redesigned MacBook Pro built using a new construction process similar to the one for the MacBook Air.

  • HDTV Has Become Simply TV


    HDTV penetration in US households is climbing so steadily that it’s apparently no longer deemed necessary to mention the high-def part.

    According to Paul Gagnon, director of North America TV Market Research for DisplaySearch, “HDTV has simply become TV, with nearly every consumer either owning or understanding the benefits of HDTV and desiring to become an owner”.

    He went on to say: “As HDTVs becomes mainstream, the TV supply continues to benefit and prosper. The outlook for growth is still very positive, but it is critical that the industry continues to focus on refinement.”

    Speaking after DisplaySearch’s recent HDTV Conference, Gagnon noted that the transition to HDTV was well underway and many households were now watching their favorite programs in HD.

    Content and distribution were expanding the selection of HD programming, further encouraging the adoption of HDTVs.

    However, before anyone gets complacent, Gagnon pointed out that there was still a substantial number of homes without HDTVs – or other rooms in the homes of HDTV owners that could be upgraded – leaving a substantial market opportunity.

    HD downloads were among other topics covered at the two-day conference.

    Delegates were told the dreams of the industry about HD via broadband for connected TVs would remain dreams, until the infrastructure is improved.

    It was pointed out, though, that there were increasing demands from consumers for new connected applications and these were evolving rapidly.

    The overall adoption of digital downloads is also growing but remains fairly low in comparison to other methods of consuming video, the conference heard.

    The number of devices that can play back digital downloads is increasing, with game consoles, standalone set-tops, and BD players now part of the mix.

    However, DisplaySearch’s Paul Erickson said that a primary limitation to HD downloads was broadband – both penetration and speed.

    He said it would be some time before digital downloads catch on as mainstream consumers shift their disc-based consumption behavior gradually.

  • Flood Of Content Predicted For Real-time HDTV Video Streaming

    While more operators are beginning to offer HD video-on-demand services, live streaming video continues to pose infrastructure and bandwidth problems.

    HDTV.biz-news.com spoke to Alex Mashinsky, CEO of DigiMeld, about the challenges of streaming video – and developments that could open-up the service to millions of viewers.

    Alex Mashinsky, CEO of DigiMeld, was one of the first people to realise the internet’s great potential for voice, now he is just as excited about the possibilities it offers for video.

    He said the demand for real-time streaming of video was going to grow rapidly as high quality internet content was increasingly watched on HDTVs rather than PCs.

    “We are moving to a world where services from the internet do not look any different from cable TV,” he said. “There’s going to be a huge flood of content flowing to this environment, moving away from watching video on a laptop for five minutes at a time.”

    Alex Mashinsky, CEO DigiMeld


    Mashinsky said that while it was easy to get 16 million Americans to watch the same TV channel at the same time, it was impossible to do that with half-a-million viewers on the internet.

    “Voice was the first wave on the web. The second wave is video,” he told HDTV.biz-news.com from DigiMeld’s mid-town Manhattan headquarters. “But while everyone is focussed on it, we have not really solved the scaleability issue.

    Challenges Remain


    Video demands a lot of bandwidth and Mashinsky said traditional unicast and CDN solutions were limited in meeting the challenges on efficiency and scalability.

    He used the example of Oprah Winfrey’s attempt to stream live on her website, a move which caused the site to crash when more than 300,000 viewers logged-on.

    “We believe the only reason why we don’t have live TV on the internet is because no-one can really solve the scaleability and pricing issue,” said Mashinsky.

    “If you can address those two things, you would have linear streaming and on-demand streaming of movies and other things on a much larger scale than today.

    “Amazon, Netflix and Blockbuster have all launched streaming services but they are not launching new movies and having one million people watching at the same time. They rely on many people watching different things.”

    China Forging Ahead

    Mashinsky said China was way ahead of the US in live streaming technology, something it demonstrated during the Olympic Games when PP Live streamed live to 1.6 million concurrent online viewers.

    He said DigiMeld had used a team of former PP Live programmers to develop its grid-streaming technology that enabled massive numbers of viewers to watch content concurrently.

    It has tested the intelligent streaming solution with NASA Television, including a live internet broadcast trial of a shuttle launch to more than 100,000 live concurrent video streams.

    Essentially, the software harvests viewers’ unused uplink bandwidth to relay stream data and offload the stream traffic from the media servers. The company says this optimizes the overall load balance of the network.

    Unlike traditional CDNs or multicast network solutions, the DigiMeld solution allows each viewer in the grid-streaming network to simultaneously retrieve, view, and share streaming video data with other viewers within a safe and encrypted network.

    This approach differs from P2P file-sharing firms such as BitTorrent, which downloads an entire video file to a viewer’s hard drive.

    Mashinsky said DigiMeld only stores a portion of the streamed content in a viewer’s evanescent memory during viewing.

    This slice of video is continuously overwritten by newly-arriving streams, enhancing efficiency of network bandwidth and increasing copyright protection, including digital rights management (DRM).

    He believes grid-streaming is much more scalable because when the number of concurrent viewers explodes, the viewers will offload most data.


    Bandwidth Congestion Reduced



    Mashinsky said grid-streaming also puts less strain on media servers, while enhancing the QoS (quality of service) when the number of concurrent viewers is huge since more viewers can share data with each other.

    “Unlike BitTorrent, if you are not watching stuff, people are not using your bandwidth,” he said. “We are not over-loading the network with our requirements. It’s the opposite as we are balancing the upstream with the downstream.”

    Mashinsky said the software enabled adaptive streaming which sensed the customer’s bandwidth capacity.

    “It decides if it’s going to use HD or lower quality and links into other streams of people watching the same thing.”

    Opportunities For Content Producers

    Mashinsky stressed that DigiMeld’s grid-streaming was not a replacement for CDNs but could be leveraged within existing infrastructure to create greater benefits.

    DigiMeld was offering services ranging from those for customers that wanted to self-launch, self-publicize and self-monetize to those that relied on DigiMeld for hosting and distribution – or any mix in-between.

    The company has a self-publishing video portal, DigiMeld.tv that allows publishers to create live and on-demand video channels easily and monetize the content through subscription, paid and advertising based services.

    Mashinsky said the service was intended for clients that fell between large media companies, which typically used a CDN service such as Akamai, and peer-to-peer video typically found on YouTube.

    “We are trying to capture the middle of the tail to enable these content people to monetize their content in an easy way,” he said.

    Earlier this week, DigiMeld demonstrated grid-streaming’s worth as a video delivery platform by conducting the first feature-film broadcast over the internet simultaneously with the theatrical release of PublicScope Film’s The Third Jihad.

    Gregory Ross, of PublicScope Film, said DigiMeld TV enabled them to reach worldwide audiences with a television broadcast experience at greatly reduced costs.

    If DigiMeld can achieve that desired combination of quality and cost, there will be a lot more producers knocking on its door.

  • JOBS: Manager of Hardware Engineering with consumer video electronics experience


    Cisco’s Emerging Technologies Group (ETG) focuses on creating solutions in new and adjacent technology markets, and is looking for high energy, high impact individuals who want to help shape Cisco’s future by building our next USD $1B business.

    Consumer TelePresence is a new Business Unit being incubated in ETG, and we are currently seeking a Manager of Hardware Engineering to help lead this incubation through to a significant business. Leveraging technology developed for our enterprise TelePresence product, the fastest growing product in Cisco’s history, CTBU will bring to market a breakthrough, consumer version of TelePresence which will provide a unique, in-person experience when communicating with friends and relatives over the internet.

    Job Description:

    Reporting to the Director of Hardware of TSBU, the Manager of Hardware Engineering will be responsible for the following:

    • Build world-class engineering team
    • Work with product management, market development, and customers to develop, refine, validate, and prioritize product requirements and product roadmaps
    •Work with industrial design team to ensure constraints are met in developing compelling consumer designs.
    • Define product hardware architecture and system level designs based on product requirements and business model.
    • Work with director of software to ensure a complete system and make appropriate trade offs as a team
    • Develop product hardware functional specifications
    • Develop product prototype
    • Make strategic trade-offs in make-buy-partner technology decisions
    • Drive to develop and protect intellectual property for market leadership.
    • Lead development, launch and successful revenue growth of the product(s)
    • Develop, and adhere to, resource plans, schedule, and budget

    Requirements:
    • Previous multiple year experience in the consumer electronics market, bringing multiple successful products to market.
    • Experience with video, audio products and solutions.
    • Track record of developing “disruptive” products and bringing them to market
    • Very high technical competence, individual technical accomplishments with repeated, proven track record for product delivery
    • Entrepreneurial drive, demonstrated ability to achieve stretch goals in an innovative and fast paced environment
    • Strong leadership and management skills, ability to deliver results with a small, fast-paced teams, and ability to work across teams
    • Strong ability to stay in sync with key customer requirements and deliver products to meet the requirements, making appropriate trade-offs
    • Experience in building high performing engineering teams
    • Strong inter-personal skills and teamwork
    • Ability to work and thrive in a true “startup” mode

    Other desired qualifications include:
    • Work experience with successful startups
    • Brought products to market with cameras or displays
    • Experience with visual communications systems.

    This position is located in San Jose, CA, US

    Please click here for more information.

  • JOBS: Manager of Hardware Engineering with consumer video electronics experience


    Cisco’s Emerging Technologies Group (ETG) focuses on creating solutions in new and adjacent technology markets, and is looking for high energy, high impact individuals who want to help shape Cisco’s future by building our next USD $1B business.

    Consumer TelePresence is a new Business Unit being incubated in ETG, and we are currently seeking a Manager of Hardware Engineering to help lead this incubation through to a significant business. Leveraging technology developed for our enterprise TelePresence product, the fastest growing product in Cisco’s history, CTBU will bring to market a breakthrough, consumer version of TelePresence which will provide a unique, in-person experience when communicating with friends and relatives over the internet.

    Job Description:

    Reporting to the Director of Hardware of TSBU, the Manager of Hardware Engineering will be responsible for the following:

    • Build world-class engineering team
    • Work with product management, market development, and customers to develop, refine, validate, and prioritize product requirements and product roadmaps
    •Work with industrial design team to ensure constraints are met in developing compelling consumer designs.
    • Define product hardware architecture and system level designs based on product requirements and business model.
    • Work with director of software to ensure a complete system and make appropriate trade offs as a team
    • Develop product hardware functional specifications
    • Develop product prototype
    • Make strategic trade-offs in make-buy-partner technology decisions
    • Drive to develop and protect intellectual property for market leadership.
    • Lead development, launch and successful revenue growth of the product(s)
    • Develop, and adhere to, resource plans, schedule, and budget

    Requirements:
    • Previous multiple year experience in the consumer electronics market, bringing multiple successful products to market.
    • Experience with video, audio products and solutions.
    • Track record of developing “disruptive” products and bringing them to market
    • Very high technical competence, individual technical accomplishments with repeated, proven track record for product delivery
    • Entrepreneurial drive, demonstrated ability to achieve stretch goals in an innovative and fast paced environment
    • Strong leadership and management skills, ability to deliver results with a small, fast-paced teams, and ability to work across teams
    • Strong ability to stay in sync with key customer requirements and deliver products to meet the requirements, making appropriate trade-offs
    • Experience in building high performing engineering teams
    • Strong inter-personal skills and teamwork
    • Ability to work and thrive in a true “startup” mode

    Other desired qualifications include:
    • Work experience with successful startups
    • Brought products to market with cameras or displays
    • Experience with visual communications systems.

    This position is located in San Jose, CA, US

    Please click here for more information.

  • JOBS: Manager of Hardware Engineering with consumer video electronics experience


    Cisco’s Emerging Technologies Group (ETG) focuses on creating solutions in new and adjacent technology markets, and is looking for high energy, high impact individuals who want to help shape Cisco’s future by building our next USD $1B business.

    Consumer TelePresence is a new Business Unit being incubated in ETG, and we are currently seeking a Manager of Hardware Engineering to help lead this incubation through to a significant business. Leveraging technology developed for our enterprise TelePresence product, the fastest growing product in Cisco’s history, CTBU will bring to market a breakthrough, consumer version of TelePresence which will provide a unique, in-person experience when communicating with friends and relatives over the internet.

    Job Description:

    Reporting to the Director of Hardware of TSBU, the Manager of Hardware Engineering will be responsible for the following:

    • Build world-class engineering team
    • Work with product management, market development, and customers to develop, refine, validate, and prioritize product requirements and product roadmaps
    •Work with industrial design team to ensure constraints are met in developing compelling consumer designs.
    • Define product hardware architecture and system level designs based on product requirements and business model.
    • Work with director of software to ensure a complete system and make appropriate trade offs as a team
    • Develop product hardware functional specifications
    • Develop product prototype
    • Make strategic trade-offs in make-buy-partner technology decisions
    • Drive to develop and protect intellectual property for market leadership.
    • Lead development, launch and successful revenue growth of the product(s)
    • Develop, and adhere to, resource plans, schedule, and budget

    Requirements:
    • Previous multiple year experience in the consumer electronics market, bringing multiple successful products to market.
    • Experience with video, audio products and solutions.
    • Track record of developing “disruptive” products and bringing them to market
    • Very high technical competence, individual technical accomplishments with repeated, proven track record for product delivery
    • Entrepreneurial drive, demonstrated ability to achieve stretch goals in an innovative and fast paced environment
    • Strong leadership and management skills, ability to deliver results with a small, fast-paced teams, and ability to work across teams
    • Strong ability to stay in sync with key customer requirements and deliver products to meet the requirements, making appropriate trade-offs
    • Experience in building high performing engineering teams
    • Strong inter-personal skills and teamwork
    • Ability to work and thrive in a true “startup” mode

    Other desired qualifications include:
    • Work experience with successful startups
    • Brought products to market with cameras or displays
    • Experience with visual communications systems.

    This position is located in San Jose, CA, US

    For click here for more information.