Tag: app-store

  • Android Market Reaches 40 Million Downloads


    T-Mobile G1 customers have downloaded on average more than 40 applications from Android Market.

    With one million G1s sold that adds up to 40 million downloads in total since the first Android handset was launched six months ago.

    The stats, which come from an interview T-Mobile gave to mocoNews, also show that among T-Mobile customers who’ve purchased a G1 around half traded up from a basic handset.

    Other details include:

    • Approximately 80 per cent of T-Mobile G1 users browse the web on a daily basis
    • The majority of T-Mobile G1 owners use Facebook and Youtube at least once a day and access Wi-Fi on a daily basis
    • Four out of five G1 customers download applications at least once a week

    While the figures pall when compared to the iPhones 500 million plus downloads, but it’s early days for the G1.

  • Blackberry App World Launches, 1,000 Apps Expected in First Week


    Research In Motion (RIM) has launched its application store Blackberry App World in the US, the UK and Canada, with more country launches to follow.

    Unveiled at CTIA 2009 in Las Vegas, the much-anticipated app store for BlackBerry smartphones will offer a mix of personal and business applications, both free and paid.

    RIM will be hoping its platform will be as successful as Apple’s App Store, which has rung up 800 million app downloads since last summer.

    The Canadian company expects approximately 1,000 applications to be posted by partners on BlackBerry App World this week.

    These include popular brands such as Bloomberg, ClearChannel, Lonely Planet, Gameloft, MTV, The New York Times, and World Mate.

    Mike Lazaridis, RIM president and co-CEO, said the BlackBerry platform was used by millions of people.

    He said the new app store will enhance that experience by connecting consumers with developers and carriers.

    "BlackBerry App World aggregates a wide variety of personal and business apps in a way that makes it very easy for consumers to discover and download the apps that suit them while preserving the appropriate IT architecture and controls required by our enterprise customers," he said.

    Among the features on App World are:

    • a "front page carousel" that showcases several applications and lets users browse through featured applications
    • a Top Downloads area that lists the applications most downloaded, by category
    • a keyword search tool for apps
    • user recommendation function – by e-mail, PIN, SMS message, or BlackBerry Messenger
    • My World folder to keep track of downloaded applications

    BlackBerry App World is available for BlackBerry smartphones with a trackball or touchscreen running BlackBerry device software 4.2 or higher.

  • FutureDial's Mobile Content Solution Can Have "Huge Impact" On Operators' Revenue Potential

    INTERVIEW: Sanjiv Parikh, vice president of marketing for FutureDial, talks to smartphone-biz.news about its mobile content management service and its potential to generate revenue for operators and retailers.

    Apple has shown how its App Store can be a lucrative earner – and has inspired similar ventures from the likes of Google’s Android, Blackberry, Nokia and even the as-yet-unlaunched Palm Pre.

    But how can wireless operators and even retailers ensure they maximise their earnings from the lucrative mobile content market?

    Software company FutureDial believes it has the answer.

    Sanjiv Parikh, vice president of marketing for FutureDial, said its Retail Management Solution (RMS) 4.0 allows mobile content to be directly loaded to handsets at store counters – an industry first.

    He said the "Buy Content" feature enables retailers to sell user-selected content from an integrated online content site at a store counter.

    "Online content is still very difficult to access using phone browsers. It’s still not very user friendly," he said.

    "So when someone is buying a new phone, the store would ask if they want the content transferred from their old phone, but also if they are interested in games, applications, music files and so on for their new phone.

    "It’s an additional up-selling opportunity."

    Parikh said initial feedback suggested this new feature was having a "huge impact" on clients’ business.

    He said the idea was to provide operators or retailers with complete flexibility when it came to providing their own content.

    With this in mind, FutureDial also offers a solution to clients that have their own music or content portal.

    Main Markets

    RMS is supported on over 1000 handsets and this number is continually being added to – at a rate of 50 new handsets a month, if necessary.

    FutureDial’s main markets are the US and Europe, with a major UK carrier deal expected to be announced "shortly".

    Parikh said the latest version of RMS – launched at MWC in Barcelona last month – helps stores to close the sale on new phone purchases, maximize customer acquisition and retention, and increase ARPU.

    As well as allowing content downloads, RMS also offers users phone-to-phone content transfer, backup and restoration services across thousands of handset models at the store counter.

    The mobile content transfer service handles personal address books, pictures, calendars, messages, and audio/video files.

    A major addition in RMS 4.0 is an operation from a tablet-sized touch-screen online terminal called Talisman for "mobile personalization" services, either for use by store staff or as a customer self-service kiosk.

    Solution Aids Content Management

    Parikh said the content transfer, back-up and restore features of  RMS essentially address the issue of how consumers manage old phone content when switching handsets.

    He said it helps consumers move personal content – and to protect it by offering a backup and restore function.

    These aspects of the solution work in two ways.

    Firstly, with operators and equipment retail stores so that when a consumer switches phone, content can be transferred and backed-up at the store counter.

    He said that the more tech-savvy user was happy to do this themself at home – and FutureDial provides a product that connects mobiles to PCs to back-up and download content.

    Backing-up: "Complex & Tedious"

    But he said for many people it was a complex and tedious process.

    "What we found based on our home back-up offering is that many customers didn’t like to do this themselves," he said.

    "They would rather have someone do it for them and they are willing to pay for the service.

    "This has turned into a major opportunity for service providers."

    Around 70 per cent of stores using RMS charge for the service.

    Parikh said a fear of losing content and data – which often involves a huge investment of time and effort – also put many people off changing their handsets.

    But he said that even if they overcame that fear, simply by changing to a new phone could result in lost revenue for operators.

    "When users start with a new phone it can take up to 18 weeks before they come back to the original usage levels of the old phone," he said. "That’s a lot of user revenue lost."

    That wasn’t the case with RMS because content is instantly transferred onto a new handset – enabling usage to continue as before.

    Loyalty Has Rewards

    Parikh said RMS’s second function is to create loyalty in users by ensuring they return to stores for future back-ups – and so creating the potential for sales of sleeves, cover and other accessories.

    He said one US operator using RMS in hundreds of its stores had seen a marked upturn in user loyalty.

    "This loyalty element really helps operators avoid churn and sell more," he said. "It’s a revenue opportunity but it also give consumers the feeling that the service provider is taking care of them.

    "That’s a major element in such a fiercely competitive market."

    Please let us have your comments on RMS – will in-store content delivery and back-up appeal to the mass market?

  • BMW Offers Legal Way To Drive Z4 Roadster While Using iPhone

    smartphone iphone
    BMW has come up with a novel – and legal – way to drive its new Z4 Roadster while using the iPhone.

    No, it’s not some ingenious hands-free device designed by engineering geniuses at the German car-maker.

    It’s a free game for the Apple handset created by mobile applications company Artificial Life.

    According to BMW, the launch of the lite version of the "BMW Z4 – An Expression of Joy" game offers BMW fans the first opportunity worldwide to virtually customize and test drive the new Z4 Roadster.

    While the game will no doubt appeal to fans of the German sportscar, it also demonstrates the potential smartphones offer to inventive marketing departments.

    Andreas Schwarzmeier, of BMW Sports Marketing & Cooperations,said the car-maker was always looking for innovative and effective communication channels.

    He said the game had been produced to accompany the BMW Z4 marketing campaign.

    "For a long time the game market has delivered new products and technologies closer to the consumer," he said.

    "Additionally this game perfectly fits with the key intention of our brand ‘Joy’."

    Presented in top quality interactive 3D graphics, the lite version is described as "a unique driving game that lets players drive the BMW Z4 while at the same time painting a picture using the car’s tires".

    The virtual car configurator enables players to choose between the official BMW Z4 colors and rims to create their own roadster.

    The option to drive with an open or closed retractable hardtop gives additional authenticity.

    Selections can be made by simply tapping on the various components. Players can virtually rotate the car around in order to view the car from different angles. The customized cars that players create may be saved for use in the driving game.

    The game is available for download for the iPhone and iPod touch in Apple’s App Store. A full version is being prepared for release in May.

  • MyGlobalTalk Adds Symbian And Android – Apple Next?


    i2Telecom has announced that its MyGlobalTalk service is now available for the Symbian S60 operating system.

    The service has just been approved for inclusion on Android’s Marketplace and has been submitted for approval on the iPhone App Store.

    The US company’s MyGlobalTalk is an advanced mobile VoIP application that targets the wireless handset market.

    Symbian is used in mobile phone devices built by Nokia, Samsung and other mobile phone manufacturers.

    Paul Arena, i2Telecom’s chairman and CEO, said MyGlobalTalk will provide Symbian customers with a first-rate calling experience at a fraction of the cost of traditional long-distance calls.

    "We are pleased with initial sign-up rates for the application, and we are offering 20 minutes of free calling for new MyGlobalTalk customers that download the application from the MOSH website," he said.

    MyGlobalTalk is internally developed patent-pending mobile VoIP technology.

    Approval to Apple’s iPhone App Store would be a major step for i2Telecom if the sales success of other third-party apps is anything to go by.

  • Can Nokia Rise To Apple's challenge?


    Nokia will see its share of the global smartphone market halved from 40 to 20 per cent by 2013, according to Generator Research.

    And who is going to be gobbling up Nokia’s lost business? Why Apple, of course.

    Generator believes Apple’s embryonic mobile business could knock Nokia from the top spot in the smartphone market and transform the mobile services market in the process.

    It predicts Apple could ship as many as 77 million iPhones in 2013 – while Nokia’s share would sit at just 38.5 million based on the analysts’ calculations.

    But is it likely the Finnish company will allow itself to be toppled so dramatically – even given the iPhone’s phenomenal success and Nokia’s continued under-performance in the US?

    Based on Generator’s analysis, the matter may be out of Nokia’s hands.

    Its report suggests that with cash reserves exceeding USD $25 billion, 33 per cent gross margins and the iPhone just about to enter its fastest-growth phase, Apple is extremely well placed.

    The iPhone-maker has the "resources, competencies and motivation" to invest in the mobile sector just at the time when the economic climate is forcing
    many established players in the mobile industry to cut back on product development.

    Generator adds that the impact on some incumbent players is likely to be substantial – not least Nokia’s.

    Andrew Sheehy, head of research at Generator, said the iPhone and App Store constitute a vertical platform for the delivery of advanced mobile services that will be developed in a similar manner to how Apple developed its digital music platform – including the iPod and the iTunes Music Store.

    "Outsiders are rewriting the mobile industry’s rulebook for how to deliver mobile services and the new rule number one is that you need a fully-integrated service development platform that has a rich API which is open to third party developers on favourable commercial terms," he said.

    "Right now, Apple has the best platform and the best-looking forward roadmap."

    Sheehy adds that Apple will use its financial strength and revenue velocity to try to get one or more design cycles ahead of the competition.

    "By that time the iPhone will include a range of different models, each addressing different market segments and the App Store will have developed to
    the point where third party developers have access to network assets that will allow them to write programs that can send messages and establish voice
    calls between different iPhones," he said.

    Fanciful ruminations or worryingly accurate (if you’re Nokia)? We would like to hear your comments.

  • iPhone As A Netbook?


    Predictions about Apple’s intentions for the upcoming Macworld Expo are ripe – with the latest being the launch of a netbook that works like an iPhone.

    Technology Business Research analyst Ezra Gottheil believes that as with the iPhone, users will download mobile applications for the netbook from Apple’s App Store.

    According to the analysts, Apple would benefit from allowing such a device access to its App Store, through which Apple reports iPhone users have downloaded more than 300 million apps since its launch in July.

    Gottheil claims Apple will announce its a netbook-like device at next month’s Macworld conference in San Francisco and will launch it in the middle of 2009.

    While Apple as always is giving nothing away, one thing is certain: this Macworld Expo will be Apple’s last appearance at the event.

    The company has announced that chief executive Steve Jobs will not be giving the keynote at the event that is traditionally Apple’s largest of the year.

    Instead, Phil Schiller, Apple’s senior vice president of product marketing, is to give the keynote on Tuesday January 6, 2009.

    While the move will undoubtedly reignite speculation about Jobs’ health, successor and a myriad of other issues, the only explanation from Apple came in a statement saying: "Apple has been steadily scaling back on trade shows in recent years, including NAB, Macworld New York, Macworld Tokyo and Apple Expo in Paris."

  • Apple Clamps Down On Rejected iPhone Apps


    Apple is to block developers’ abilities to distribute iPhone applications outside of its iTunes App Store.

    Developers were previously allowed to distribute apps directly to users by binding the software to the serial number of their iPhone.

    The move is certain to add to the growing disquiet from application developers unhappy with Apple’s unclear and seemingly arbitrary approvals policy.

    A number of apps, including Podcaster, NetShare, Murderdrome and MailWrangler, have received rejection letters from Apple despite following official guidelines.

    Among those affected by the latest decision is Almerica, the creator of a podcast download and playback tool known as Podcaster.

    It was initially rejected by Apple because the application duplicated the functionality of the Podcast section of iTunes.

    So it began using a method that created ad hoc licenses for the utility as an impromptu distribution tactic, an approach that left out the App Store entirely and consequently left Apple out of its 30 per cent revenue from each sale.

    The new restriction is being seen as a risky precedent and one that could lead to legal activity if Apple’s attempts to control any and all sales channels of software to iPhone and iPod touch owners falls foul of monopoly legislation.

    Apple is also trying to prevent developers whose applications are rejected from discussing the reasons by issuing a non-disclosure agreement with the refusal notice.

    The situation is in stark contrast to T-Mobile’s G1, which as the first official Google Android phone operates an open source policy for applications and OS development/modification.

  • iPhone Downloads Top 100m – Why Isn't Everyone Happy?


    More than 100 million applications have been downloaded from the App Store since the launch of Apple’s 3G iPhone two months ago.

    This landmark was announced today to a chorus of iPhone programmers voicing their displeasure over Apple’s unclear and seemingly arbitrary “approval” policy.

    Fraser Speirs, developer of the popular Exposure program for the iPhone, even went as far as declaring he would not make any further submissions to the App Store until sweeping changes were made.

    “I will never write another iPhone application for the App Store as currently constituted,” he said on his blog.

    He added that while he isn’t pulling Exposure from the store, he isn’t “going to invest time and money into new ideas for the iPhone until this mess is resolved”.

    Apple said today that more than 3,000 applications are currently available on the App Store, with over 90 per cent priced at less than USD $10 and more than 600 offered for free.

    However, its approval policy has already left developers of completed iPhone apps with programs they are unable to distribute after getting an official rejection letter.

    Among those refused recently is Podcaster, which despite following official guidelines fell foul of Apple because it duplicated iTunes’ functionality.

    This is despite other software – calculator and weather apps – that also duplicate Apple’s being approved.

    Another reject is Pull My Finger, which was judged to be too tasteless for customers.

    Null River has also finally received an official response from Apple about its tethering app, NetShare, which was pulled from the App Store twice.

    Apple has decided it will not be allowing any tethering applications in the AppStore.

    What is angering many developers is that even following Apple’s guidelines to the letter is no guarantee their apps will be approved.

    In Speirs’ words, “writing software is a serious investment of time and energy".

    Yet he says Apple’s “current practice of rejecting certain applications at the final hurdle – submission to the App Store – is disastrous for investor confidence”.

    “Developers are investing time and resources in the App Store marketplace and, if developers aren’t confident, they won’t invest in it.

    “If developers – and serious developers at that – don’t invest, what’s the point?” he asks.

    Speirs suggests Apple perhaps wants the App Store to be a “museum of poorly-designed nibware written by dilettante Mac OS X/iPhone OS switcher-developers and hobbyist students”.

    He adds: “That’s what will happen if companies who intend to invest serious resources in bringing an original idea to the App Store are denied a reasonable level of confidence in their expectation of profit.”

    Speirs goes on to make some suggestion for improving the current situation.

    With Apple celebrating the 100 millionth download mark it may be in no mood to appease disgruntled developers, but it would do well to pay some attention to their comments.

    Whoppee cushion apps may not be to everyone’s taste but taking an approach smacking of censorship has an equally bad smell about it.

    Please let us know your thoughts on the subject.

  • iPhone app developers target of VC funds

    The success of Apple’s App Store is encouraging venture capitalists to invest in smartphone software start-ups

    venture capitalist with a US$100m fund to invest in start-ups specializing in iPhone applications has told the New York Times he expects to tap into the success of Apple’s App Store.

    Matt Murphy, who oversees the iFund created earlier this year by Kleiner Perkins Caufield & Byers, has received 2,500 business plans for potential iPhone application start-ups this year and has invested in four.

    He tells the Times that until the iPhone emerged, finding hot mobile start-ups was difficult – largely because control over what was on a cellphone was controlled by the wireless carriers, not entrepreneurs.

    That changed with the launch of the App Store, from where iPhone owners have already downloaded more than 60 million applications.

    This, and the emergence of smartphone software opportunities, such as Google’s new Android operating system, has sparked a creative boom among software developers.

    Now other investors and phonemakers are looking with increasing interest at potentially lucractive investments in innovative developers.

    The Times report says Research in Motion is expected to announce soon a fund for developers who want to create applications for the BlackBerry.

    JLA Ventures, which is based in Canada, along with RBC Venture Partners, is co-managing the US$150 million BlackBerry Partners Fund.

    Google announced a US$10 million challenge for software using its Android operating system.

    Are app developers are a good financial bet? Please send us your comments.