Tag: app-store

  • Smartphone.Biz-News.com Goes iPhone

    We are happy to announce that our own iPhone /iPod touch application is now available in the Apple App Store.

    Biz News app delivers a constant stream of news from our website giving you quick access to the latest news on the smartphone industry.

    Categories like Events, Market Data, Hardware, People and Jobs, to mention a few, make the app easy to navigate and search for the specific content.

    It also integrates a mini web browser for reading the news without leaving the app.

    Biz News iPhone/iPod touch app is free and you can easily download it from your device or from the iTunes.

    Download Biz News app from the App Store
     
  • Gartner: Consumers Will Spend $6.2 Billion in Mobile Application Stores in 2010

    Consumers will spend $6.2 billion in 2010 in mobile application stores while advertising revenue is expected to generate $0.6 billion worldwide, according to market research firm Gartner.

    Analysts said mobile application stores will exceed 4.5 billion downloads in 2010, eight out of ten of which will be free to end users.

    Gartner forecasts worldwide downloads in mobile application stores to surpass 21.6 billion by 2013. Free downloads will account for 82 per cent of all downloads in 2010, and will account for 87 per cent of downloads in 2013.

    “As smartphones grow in popularity and application stores become the focus for several players in the value chain, more consumers will experiment with application downloads,” said Stephanie Baghdassarian, research director at Gartner.

    “Games remain the No. 1 application, and mobile shopping, social networking, utilities and productivity tools continue to grow and attract increasing amounts of money.”

    The research shows worldwide mobile application stores’ download revenue exceeded $4.2 billion in 2009 and will grow to $29.5 billion by the end of 2013.

    This revenue forecast includes end-user spending on paid-for applications and advertising-sponsored free applications. Advertising-sponsored mobile applications will generate almost 25 per cent of mobile application stores revenue by 2013.

    According to Carolina Milanesi, research director at Gartner, application stores will be a core focus throughout 2010 for the mobile industry and applications themselves will help determine the winner among mobile devices platforms.

    “Consumers will have a wide choice of stores and will seek the ones that make it easy for them to discover applications they are interested in and make it easy to pay for them when they have to. Developers will have to consider carefully not only which platform to support but also which store to promote their applications in,” she said.

    High-end smartphone users today tend to be early adopters of new mobile applications and more trustful of billing mechanisms, so they will pay for applications that can meet their needs, as Gartner claims.

    Analysts think average smartphone users will become less tech-savvy as smartphones come down in price to have a mass market appeal and these users will be more reluctant to pay for applications.

  • Key Factors That Determine a Winning Application Store Strategy for Operators

    Since its launch over 2 years ago, Apple’s App Store is redefining the way consumers are using the Internet. Apple has created a phenomenon and industry experts forecast application stores will become a billion dollar industry with revenues expected to exceed $25 billion by 2014.

    Juniper Research estimates that by 2011 the majority of all applications-related revenue will originate from applications delivered via applications stores. And this trend will continue, with the contribution of 4G (both WiMAX and LTE) giving subscribers the opportunity to experience better mobile voice and data services, via application stores.

    Operators should be happy. They are supporting this boom by providing the connectivity, marketing and customer care to the subscribers downloading the applications. However to date, operators are not enjoying increased revenue for their efforts.

    Whilst data yield is increasing for operators, ARPU has been on a steady decline. Operators’ networks are being used to download and access applications but the operators themselves are seeing returns. Which is why, in recent months, operators have begun exploring ways to adopt the App Store model to gain full control over their revenue and subscriber base.

    However, the challenge lies in how operators can ensure that subscribers will purchase applications from them and how an operator can add value compared to its competitors, device and platform vendors?

    Source: Juniper Mobile Applications & Apps Stores Business Models, Opportunities & Forecasts 2009-2014

    The Winning Application Store Strategy

    Operators are only just beginning to realize that they have the existing assets to support their goal of launching an application store. By using the right avenues to tap into these assets, operators can fast track their venture into this exciting, profitable space.

    There are 7 key factors that determine a winning application store strategy for operators.

    I. Connectivity

    Simply said, connectivity is the fuel required to transport any application to subscribers. Connectivity forms the very foundation, without which any application store, regardless of how cool or entertaining it is, cannot operate. Operators must realize that they are in possession of an essential sector of the application store ecosystem, and this sets them on the right path to owning their own application store.

    II. Integrated Ecosystem
    (Applications Management, Billing & CRM)

    A successful application store should place emphasis on both the front-end and back-end mechanisms, particularly the applications management, billing and CRM.

    CRM Capabilities
    On the front end, the system serves as a platform to push applications to subscribers. It is an online shopping mall that hosts various types of applications and it is the very place subscribers interface with the operator’s application store.

    Hence, the front end should be managed carefully to meet the demands of subscribers.

    This is where the operator has an advantage as they are the only entity within the ecosystem with a holistic view of subscribers’ lifestyle patterns based on their profile and purchase history. The operator’s CRM system provides an abundance of subscriber data which would assist in channeling the right applications to the right subscribers, at the right time.

    It’s important for the application store system to be equipped with artificial intelligence that integrates with the operator’s CRM system to leverage on the wealth of subscribers’ behavioural information.

    Based on this information, operators have the opportunity to make compelling recommendations to subscribers and meet their demands for personalized content.

    Ready Billing Mechanism
    Another advantage that operators have is a ready billing system, which includes options for prepaid and postpaid payments as well as flexibility in offering interesting rebate packages. This enables operators to differentiate from other players such as Apple, which typically has a less feasible or preferred billing options. The application store system should easily integrate with operator’s existing billing system, allowing a single point of access to manage billing.

    Applications Management
    At the back end, the application store system should be built to support an automated cycle of certifying an application. The right flow should be implemented to ensure applications submitted by content developers are properly scrutinized and tested before releasing to subscribers.

    This relieves operators from the manual process of managing applications and, at the same time, ensures all deserving applications are made available to subscribers. In short, deploying an application store is about creating a whole ecosystem to support, develop and provision applications both online and at the device level.

    III. Hassle Free Billing System

    Operators have an established and trusted billing relationship with their subscribers. With prepaid and postpaid payment options, paying online with credit cards no longer needs to be the settlement medium. This enables all subscribers to enjoy applications without worrying about security and fraudulent risks, which is one of the main factors that deter them from shopping online. Application purchases can be charged directly to the subscriber’s scheduled (eg.monthly) bill.

    Meanwhile, having a direct billing relationship with the operator puts the subscriber at ease. In the event of issues arising from the purchase of applications, subscribers are able to reach the operator for assistance and settlement.

    IV. Focal Point of Access

    A successful application store must consolidate all value-added services and applications within a single platform, hence subscribers benefit from a focal point of access. Distance to purchase must be reduced and free previews should be made available so that subscribers are given an opportunity to evaluate an application prior to purchase.

    V. Location-based Content

    Operators can offer more localization compared to application stores owned by device manufacturers or operating system vendors as the local operator understands their own market and subscribers’ demands. With this service differentiation, operator-owned application stores would generate more demand for applications and keeps the ecosystem healthy.

    According to research conducted by ComScore, the number of people who sought local information on a mobile device grew 51% within just one year (from March 2008 to March 2009). ComScore defines local content as "searching for information on maps, movies, business directories or restaurants."

    Among the various local content categories, the number of people accessing online directories has seen the greatest increase during the past year, at 73%, followed by restaurants at 70%, maps with 63%, and movies with 60%. This further strengthens the need for localized content. Usage of applications like coverage maps, traffic updates, and restaurant recommendation not only enhances a subscriber’s everyday life, but keeps them coming back for more, thus driving demand for the entire application ecosystem.

    VI. Multi End User Device & OS Support

    Operators are faced with the daunting expectation of providing applications/services that can be supported by multiple devices, across all platforms with a consistent user experience. This gives all subscribers an opportunity to indulge in the application store regardless of the device or operating system used.

    For example, Apple’s App Store is only confined to iPhone users. This means that unless they purchase an iPhone they cannot enjoy the applications.

    Operators now have the chance to break this monopoly and offer a similar experience to all subscribers via the operator-owned application store. Synchronization capabilities between multiple devices further enriches user experience.

    Aside from subscribers, a cross-platform application store is a stronger incentive for content developers as they are assured that their master pieces reach a wider target audience.

    VII. Fair Game for Developers

    It is widely expressed that the visibility of applications residing in Apple’s App Store has been a great disappointment to content developers. Apple’s practice of ranking applications by price drowns premium applications, while cheap and free titles receive a more preferable placement. With thousands of applications out there, an effective application marketing mechanism needs to be in place to give all applications a favourable selling ground. An application should have the opportunity to compete in its own space, ranging from popularity, rarity, uniqueness and pricing.

    Kelvin Lee is the Senior General Manager of Green Packet Berhad

  • Sky Takes Mobile TV to iPhone and iPod touch

    UK’s largest mobile TV service is now available for iPhone and iPod touch.

    Sky announced the availability of the Sky Mobile TV App on the App Store. The company has created a dedicated app for the service specifically for iPhone and iPod touch.

    The app allows users to stream live TV via WiFi and the channels available include all Sky Sports channels, Sky Sports News, Sky News, ESPN and At The Races.

    The app also allows to browse the Sky Mobile TV electronic programme guide for free and see what’s on over the next 24 hours. To view live TV, customers will need to subscribe to the Sky Mobile TV service for £6 a month and register for a Sky customer ID. The app is available for free.

    Sky Mobile TV was launched in 2005, and is the largest 3G mobile TV service in the UK, allowing customers to receive over 20 mobile TV channels. The service is currently available to 3G subscribers on 3, Vodafone, Orange, and T Mobile.

    Sky’s sports package already includes live matches from the Barclays Premier League, Scottish Premier League and Football League as well as European Tour Golf, Premiership Rugby and cricket.

    David Gibbs, General Manager for Mobile at Sky, said: “In less than a year we’ve already seen millions of downloads of Sky’s Apps from the App Store. Our new Sky Mobile TV App combines the demand for great live TV on the move with the high quality viewing experience offered by iPhone and iPod touch”

    “Sky Mobile TV offers more choice, control and flexibility for customers ensuring they can access the content they want, at a time that’s convenient to them, on the screen of their choosing,” he added.

    Other iPhone and iPod touch apps from Sky incluye Sky+ Remote Record, Sky News, Sky Sports Cricket Score Centre and Sky Sports Football Score Centre. According to the company, there have been 2 million downloads of Sky apps to date.

  • AT&T Enables VoIP over Its 3G Network for iPhone

    After “evaluating customers’ expectations and use of the iPhone compared to dozens of others AT&T offers,” the operator has finally taken the steps necessary so that Apple can enable VoIP applications on iPhone to run on AT&T’s wireless network.

    Previously, VoIP applications on iPhone were enabled only for Wi-Fi connectivity. At the same time, AT&T has offered a variety of other wireless devices that enable VoIP applications on 3G, 2G and Wi-Fi networks.

    In late summer, AT&T said it was taking a fresh look at VoIP capabilities on iPhone for use on AT&T’s 3G network, consistent with its regular review of device features and capabilities to “ensure attractive options for consumers.”

    In August Federal Communications Commission started the investigation asking both Apple and AT&T to clarify the reasons of the removal of Google Voice application from the App Store.

    Although we didn’t even know if the Google’s app would allow VoIP over AT&T 3G network, the company felt obligated to explain: “AT&T had no role in any decision by Apple to not accept the Google Voice application,” said Jim Cicconi, AT&T senior executive vice president, external and legislative affaire.

    And the situation has changed. Dramatically changed. “iPhone is an innovative device that dramatically changed the game in wireless when it was introduced just two years ago,” said Ralph de la Vega, president and CEO, AT&T Mobility & Consumer Markets.

    iPhone users in the U.S. will now be able to use VoIP apps when they’re connected to AT&T’s 3G network.

  • Windows Mobile 6.5 Phones Coming October 6th

    The new phones will be the first to feature Windows Mobile 6.5, the latest version of Microsoft’s mobile phone software.

    The company didn’t unveil any new details, they just promised “easy-to-use user interface”, “better browsing capabilities” and “access to valuable services”, which will be Windows Marketplace for Mobile (the company’s app store) and Microsoft My Phone (backup cloud service), that are also set to launch on October 6.

    “Windows phones bring together the best of the Web, the PC and the phone so you can connect instantly to the experiences you care about, no matter where you are,” said Steve Ballmer, Microsoft’s CEO at Mobile World Congress 2009 in February this year, when the company revealed the new series of smartphones.

    In North America mobile operators like AT&T, Bell Mobility, Sprint, TELUS and Verizon Wireless, and phone manufacturers like HP, HTC, LG, Samsung and Toshiba are committed to updating or expanding their portfolios to include phones with Windows Mobile 6.5

    Also AT&T has informed that starting on September 14th, customers with Wi-Fi-enabled Windows Mobile smartphones and unlimited/other qualifying data plans will receive unlimited access to AT&T Wi-Fi Hot Spots nationwide.

  • Apple Explains the Removal of Google Voice from App Store

    Not long after Apple removed the official Google Voice application and any other applications that use Google Voice functionality from its iPhone App Store, the Federal Communications Commission has asked both Apple and AT&T to clarify the reasons of the removal.

    The companies just answered FCC and published their statements.

    A bit surprisingly, Apple stated that the company has not rejected the Google Voice application, and continues to study it.

    As they explain, “the application has not been approved because, as submitted for review, it appears to alter the iPhone’s distinctive user experience by replacing the iPhone’s core mobile telephone functionality and Apple user interface with its own user interface for telephone calls, text messaging and voicemail.”

    Apple seems to be concerned also about the proper data protection: “When using Google Voice the iPhone user’s entire Contacts database is transferred to Google’s servers, and we have yet to obtain any assurances from Google that this data will only be used in appropriate ways.”

    The company gives the examples of other applications that have also fall into this category.

    Answering the question if Apple did act alone, or in consultation with AT&T, in deciding to reject the Google Voice application, the firm assures that it is acting alone and has not consulted with AT&T about whether or not to approve the Google Voice application.

    “No contractual conditions or non-contractual understandings with AT&T have been a factor in Apple’s decision-making process in this matter,” the statement says.

    “Let me state unequivocally, AT&T had no role in any decision by Apple to not accept the Google Voice application for inclusion in the Apple App Store. AT&T was not asked about the matter by Apple at any time, nor did we offer any view one way or the other,” said Jim Cicconi, AT&T senior executive vice president, external and legislative affairs.

    “AT&T does not block consumers from accessing any lawful website on the Internet. Consumers can download or launch a multitude of compatible applications directly from the Internet, including Google Voice, through any web-enabled wireless device. As a result, any AT&T customer may access and use Google Voice on any web-enabled device operating on AT&T’s network, including the iPhone, by launching the application through their web browser, without the need to use the Apple App Store,” says the company’s statement.

    Apple reminds that “there is a provision in Apple’s agreement with AT&T that obligates Apple not to include functionality in any Apple phone that enables a customer to use AT&T’s cellular network service to originate or terminate a VoIP session without obtaining AT&T’s permission.”

    For example, AT&T’s Terms of Service prohibit an AT&T customer from using AT&T’s cellular service to redirect a TV signal to an iPhone.

    “From time to time, AT&T has expressed concerns regarding network efficiency and potential network congestion associated with certain applications, and Apple takes such concerns into consideration,” Apple says.

    Asked to explain any differences between the Google Voice iPhone application and any VoIP applications that Apple has approved for the iPhone, the company answered that it does not know if there is a VoIP element in the way the Google Voice application routes calls and messages, and whether VoIP technology is used over the 3G network by the application.

    They also assured that they had never approved any application that works over AT&T’s 3G network.

  • Universal Adds iPhone/iPod Features to Blu-ray Titles


    Universal Studios has announced plans to add a series of iPhone and iPod touch-enabled features on its upcoming Blu-ray releases.

    These will enable access to exclusive interactive content through the mobile devices – starting with the Blu-ray release of the box-office smash Fast & Furious on July 28th.

    The free app will be available from Apple’s App Store on the same day and will give users the ability to control interactive content on web connected Blu-ray players.

    One of the features, Virtual Car Garage, will give users360-degree views of the cars in the movie, as well as the ability to call up exclusive technical specs.

    Later this year, Universal will extend the features to allow access to bonus content on Blu-ray discs, which will be downloadable to the iPhone/iPod touch to watch features on-the-go.

    The devices will also be able to be used as a virtual remote to control Blu-ray disc features and/or access additional detailed information about the film, its cast and more while watching the movie.

    Releases will also integrate with social network applications or sites such as Facebook and Twitter to allow users to update their friends about movie-related activities.

  • Apple Updates iTunes, Ends Pre's iPod Charade


    Apple has released an iTunes update that prevents Palm’s Pre smartphone from appearing to be an iPod when connected to a Mac or PC.

    According to Apple, iTunes 8.2.1 is a free software update that provides a number of important bug fixes.

    What the update also does is disables devices "falsely pretending" to be iPods – including the Palm Pre.

    The result is that the newer version of iTunes software will no longer provide syncing functionality with unsupported digital media players such as the Pre.
    Apple has taken this step beause the Pre plugged a Pre into your Mac or PC (and running a version of iTunes earlier than 8.2.1) was able to pass itself off as an iPod to iTunes.

    While Pre users will still be able to drag music onto the device – making it a less seamless process.

    Pre owners can obviously choose to stick to the older version of iTunes or consider another music applications.

    Whether Apple’s move will put people off buying the Pre remains to be seen.

    In a separate development, Palm is making its Mojo Software Development Kit available to developers interested in building applications for the Pre.

    While the SDK is now officially available, submissions won’t be accepted until this fall.

    Palm said more than 1.8 million apps have been downloaded since the Pre went on sale six weeks ago.

  • Symbian to Launch App Store Platform


    The Symbian Foundation has unveiled its application-publishing program – becoming the latest in what is becoming a long line of mobile app stores.

    Called Symbian Horizon it is scheduled for general availability in October.

    Lee Williams, executive director of the Symbian Foundation, said through Horizon developers will receive assistance in building applications for Symbian devices.

    They will also get help in placing those applications in the many global stores which reach Symbian customers – as well as receiving promotional assistance for bringing those applications to end users.

    "Our goal is to encourage robust application development, increase revenue and application diversity in mobile stores, and improve the consumer experience – all for the greater benefit of the mobile ecosystem," said Williams.

    "And we can help North American developers reach markets in Asia and Europe where the Symbian platform is widely known and loved.

    "We are building a self-sustaining ecosystem that will drive the next generation of mobile and developers that join now are aligning themselves with the future of mobile."

    Symbian Horizon will aim to provide new benefits to two primary communities within the Symbian ecosystem.

    The first is comprised of application store providers, either operator or manufacturer-based, such as Ovi Store by Nokia, Samsung Applications Store and AT&T’s MEdia Mall.

    The second target community for Symbian Horizon is comprised of developers ranging from individual developers to companies that want to reach a broader mobile consumer market.

    Symbian Horizon is currently in development with a number of participating companies and developers, and is anticipated to be available in October 2009.