Tag: images

  • I-MOVIX Announces New Deal with CANAL+ France


    I-MOVIX has announced a new contract with CANAL+ France to use its ultra slow motion SprintCam solution for sports broadcasting.

    The SprintCam Live V2.1 and SprintCam V3 HD offer broadcast integration and have the ability to work at 500 fps under restricted lighting conditions.

    The V3 – the first broadcast-integrated, native HD, ultra-slow-motion solution offering with instant replay – was launched in March.

    It produces slow-motion output equivalent to 20 to 40 times slower than normal speed.

    Coralie Piton, head of sports production at CANAL+ France, said the collaboration between I-MOVIX and CANAL+ France is not new.

    Both partner teams have worked together on several occasions this year, including football matches between Olympique de Marseille and Girondins de Bordeaux, Real Madrid and Liverpool, Paris Saint Germain and Olympique de Marseille and more recently, Olympique de Marseille and Olympique Lyonnais.

    Depending on the stadium, with only a little bit more than 700 LUX, CANAL+ was able to make the most of the SprintCam system unique capacity from 500 to 5,000 frames per second.

    "The I-MOVIX technology matches our expectations in terms of innovation and stunning images," said Piton.

  • Seadragon App Is Microsoft's First For iPhone


    Microsoft’s Live Labs has released its first application for the iPhone.

    Seadragon Mobile is an experimental image viewer that aims to make high-resolution images easier to handle on a small screen.

    It allows users to view enormous photo collections and high-resolution imagery using the iPhone’s multi-touch intuitive interface.

    The application provides a Deep Zoom feature to enable smooth image browsing of lots of images as well as simple manipulation of massive, gigapixel images.

    Alex Daley, group product manager for Microsoft Live Labs, said the iPhone had been chosen to launch the app because it is the most widely distributed phone with a graphics processing unit.

    "Most phones out today don’t have accelerated graphics in them," he said. "The iPhone does and so it enabled us to do something that has been previously difficult to do.

    "I couldn’t just pick up a Blackberry or a Nokia off the shelf and build Seadragon for it without GPU support."

    Microsoft’s goal for Seadragon is nothing if not ambitious – essentially it wants to change the way screens are used, be they wall-sized displays or smartphone screens, so that graphics and photos are smoothly browsed, regardless of the amount of data or the bandwidth of the network.

    Seadragon Mobile is available immediately on the iTunes App Store as a free download.