Tag: application

  • Application Stores as a Great Opportunity for Mobile Navigation


    Application stores are presenting a new, significant channel for the promotion and distribution of mobile applications in EMEA. In recent report Canalys analyzes how important will this channel become for navigation applications, and what opportunities does it present.

    “Turn-by-turn navigation is one of the few types of mobile application that consumers have shown a willingness to pay a valuable premium for. In part, this is because these solutions replicate the dedicated, portable navigation device (PND) proposition that consumers are used to associating with a price tag of up to €250 – and even more for some specialist niche products,” says Canalys.

    But, encouraged by existing application stores, there is an expectation that the applications found in app stores are cheap or even free: certainly Apple has seen mostly free applications downloaded from its store.

    Navigation offerings therefore need to be priced competitively to succeed, while preserving sufficient margins for developers.

    Canalys anticipates that as perpetual solution prices inevitably fall, vendors will look to subscription business models, at least for additional premium content, to deliver higher returns from their customers.

    “Vendors must also watch closely how free or very cheap basic navigation applications, such as Nav4All, AndNav2 and Roadee, perform. Though lacking brand recognition and usually based on community-generated maps of questionable and varying quality, such as those from the OpenStreetMap project, consumer expectations of these solutions are low and relatively simple to exceed,” analytics say.

    Canalys claims if these applications can give a user experience good enough for basic use cases, reviews and ratings and viral promotion could see them taking customers away from established vendors.

    App Marketplace

    Application stores, meanwhile, are already establishing themselves as consumers’ first port of call when looking for mobile applications or device personalisation and enhancement options.

    According to the report, technological and optimisation barriers to mass-market uptake of phone-based navigation in EMEA are continually being eroded. Of the 26.1 million smart phones that shipped in EMEA in H1 2009, 22.6 million (86.7%) had application-accessible integrated GPS chipsets, compared with just 36.0% for the same period in 2008.

    In H1 2009, 42.3% of GPS-integrated smart phones that shipped in EMEA used a touch-screen as the primary input method. Meanwhile, Nokia continues to bundle free periods of turn-by-turn navigation with the vast majority of its S60 smart phones and to offer navigation-focused devices or SKUs, such as the 6710 Navigator and the 5800 Navigation edition, respectively.

    Other handset vendors, such as HTC and Samsung, as well as some operators, have also now finally started to not just pre-install, but actively promote navigation solutions, usually powered by third-party software.

    “All this has helped create a market environment, certainly in the developed markets of Europe, where consumers are now well aware that they can use mobile phones for satellite navigation,” says Canalys.

    Combined with growth in mobile application marketplaces and the accompanying consumer interest in browsing and discovering applications, the EMEA market for phonebased navigation offers exciting growth potential.

    Canalys forecasts that the user base for phone-based navigation in EMEA will grow by 40% year-on-year to 6.3 million in 2009, and by 54% to 9.7 million in 2010.

    How to exploit the new opportunity?

    With June’s iPhone OS 3.0 launch, Apple allowed turn-by-turn navigation applications to be developed for the iPhone and sold via the App Store. Navigon quickly got its MobileNavigator application into the store, beating TomTom, which had already shown its application at Apple’s Worldwide Developer Conference, analyzes Canalys.

    Navigon evidently saw a first-mover advantage and quickly became a leading application on the German and UK stores, where its brand is established, priced at €99.99 for European map coverage, or €50 to €70 for a single country or group of countries.

    The Navigon application, and the similarly priced TomTom solution that followed just over a month later, were positioned as premium applications at price points comparable to entry-level PNDs.

    “ALK, however, took a different approach, quickly placing its perpetually licensed CoPilot Live applications in the store at the much more competitive, affordable prices of €33.99 for specific groups of European countries (eg, the German-speaking DACH countries or Benelux), or €79.99 for Europe-wide coverage.”

    The research says ALK, with a considerably less well-known brand than TomTom, has managed to become a strong contender among turn-by-turn apps on the App Store through being competitive, and now has the highest grossing paid-for application in the UK.

    TomTom’s approach, meanwhile, has been less hurried, for better or worse, and has relied on its brand strength to deliver results and elevate it above a need to enter into a price war. It is also focused on delivering a PNDlike experience as far as possible.

  • Teething Troubles Disrupt Nokia's Ovi Store Launch


    Nokia has officially opened the doors to the Ovi Store application site – but its answer to Apple’s app store immediately ran into problems.

    High traffic "spikes" – which would surely have been expected, right? – meant users experienced slow downloading and page upload times.

    Effort were immediately made to rectify this by adding additional servers, according to Eric John, head up product marketing for the Ovi Store.

    But it meant Nokia didn’t get the smooth launch it would have hoped for.

    The Ovi Store is the fourth major mobile app software store to open, and the third since Apple launched iTunes in July 2008, following the Android Market and BlackBerry App World.

    Some analysts suggest the market can only sustain five such ventures.

    Nokia said the applications and services storefront will target an estimated 50 million Nokia device owners, across more than 50 Nokia devices, including the forthcoming flagship phone the Nokia N97.

    Users will have the ability to download mobile applications – starting with an initial offerering of over 20,000 – including games, videos and podcasts.

    The mobile client is available in English, German, Italian, Russian and Spanish and supports operator billing in Australia, Germany, Ireland, Italy, Russia, Singapore, Spain and the United Kingdom.

    Globally, credit card billing is available through the mobile application and the mobile website.

    AT&T plans to make Ovi Store available to its customers in the United States later this year. Additional countries, languages, devices and features will be added throughout the year.

    We’d be interested in hearing your experience with Ovi – good or bad?

  • Imeem App Helps iPhone Users Overcome Storage Limits


    Imeem has launched its Mobile social music application for the iPhone and iPod touch.

    The main thrust of the online streaming service is the ability to search and play millions of user-posted songs through a free downloadable app.
    But it also offers users cloud storage for music libraries and data files.

    By creating an imeem account on its Web site, you can upload up to 100 songs for free.

    It offers a VIP Subscription service for USD $29.99 per year, which allows 1,000 uploads, while USD $99.99 a year gives 20,000.

    The app is likely to prove popular with iPhone owners, particularly those with 8GB handset who find it isn’t sufficient to hold large playlists and music collections.

    The iPhone app follows one launched for Android last year.

    Dalton Caldwell, founder and CEO of imeem, said MyMusic enables music lovers to browse and stream their personal imeem music library.

    "People can upload up to 20,000 songs of the music they own directly to imeem.com, and then enjoy the songs on the go whenever they want without taking up additional storage on their mobile device," he said.

    imeem Mobile is now available from Apple’s App Store.

  • Wizi Releases "SMS with Location" for BlackBerry


    Location-sharing start-up Wizi has announced the release of SMS with Location for BlackBerry.

    The application adds a new option to BlackBerry contacts allowing users to send an SMS with their actual position or the location where they are heading.

    Wizi also recommends the best routes when driving in the city using traffic data collected in real time by its community.

    Based in Lisbon, Portugal, Wizi’s SMS with Location lets users:

    • Find actual location on map (F)
    • Automatically insert the full address is SMS
    • Automatically insert GPS coordinates in SMS
    • Copy location to clipboard allowing to paste in any IM application
    • Search location by address (S)
    • Switch between BB Maps or Google Maps (M)

    Wizi’s Andre Goncalves said SMS with Location is currently only available for BlackBerry Device Software 4.5 but would be released soon for Windows Mobile.

  • Truphone Launches Business App Aimed At Halving International Mobile Call Charges


    Truphone announced today that it is launching a Blackberry application that enables business users to make international phone calls from their devices at fixed line rates.

    The company claims that the new Truphone Business app will reduce call charges by at least half.

    Geraldine Wilson, CEO of Truphone, said the company’s global infrastructure meant the savings are available for calls made from the UK to every destination globally.

    "The launch of Truphone Business follows demand for a business solution from our existing customer base," she said.

    "The proposition is extremely compelling, particularly in this economic climate.

    "Companies are keen to cut costs but find that an increasingly mobile and global workforce need to make international calls from mobile devices as a part of day-to-day business.
    "Truphone solves that problem by providing international calls from mobiles at fixed line rates."

    Last month, Truphone unveiled its plans for a single-SIM, multi-country mobile service that will enable users to make calls in supported countries at local rates.

    Truphone Business is pushed to each device via the BlackBerry server, instantly activating the service on the handset.

    Specifically designed for business use, the service also offers centralised monthly billing with itemised and departmental reporting.

    The app is available at two rates; TruStandard and TruSaver, for a monthly subscription of GBP £2.50 and £5.00 respectively.

  • BMW Offers Legal Way To Drive Z4 Roadster While Using iPhone

    smartphone iphone
    BMW has come up with a novel – and legal – way to drive its new Z4 Roadster while using the iPhone.

    No, it’s not some ingenious hands-free device designed by engineering geniuses at the German car-maker.

    It’s a free game for the Apple handset created by mobile applications company Artificial Life.

    According to BMW, the launch of the lite version of the "BMW Z4 – An Expression of Joy" game offers BMW fans the first opportunity worldwide to virtually customize and test drive the new Z4 Roadster.

    While the game will no doubt appeal to fans of the German sportscar, it also demonstrates the potential smartphones offer to inventive marketing departments.

    Andreas Schwarzmeier, of BMW Sports Marketing & Cooperations,said the car-maker was always looking for innovative and effective communication channels.

    He said the game had been produced to accompany the BMW Z4 marketing campaign.

    "For a long time the game market has delivered new products and technologies closer to the consumer," he said.

    "Additionally this game perfectly fits with the key intention of our brand ‘Joy’."

    Presented in top quality interactive 3D graphics, the lite version is described as "a unique driving game that lets players drive the BMW Z4 while at the same time painting a picture using the car’s tires".

    The virtual car configurator enables players to choose between the official BMW Z4 colors and rims to create their own roadster.

    The option to drive with an open or closed retractable hardtop gives additional authenticity.

    Selections can be made by simply tapping on the various components. Players can virtually rotate the car around in order to view the car from different angles. The customized cars that players create may be saved for use in the driving game.

    The game is available for download for the iPhone and iPod touch in Apple’s App Store. A full version is being prepared for release in May.

  • Seadragon App Is Microsoft's First For iPhone


    Microsoft’s Live Labs has released its first application for the iPhone.

    Seadragon Mobile is an experimental image viewer that aims to make high-resolution images easier to handle on a small screen.

    It allows users to view enormous photo collections and high-resolution imagery using the iPhone’s multi-touch intuitive interface.

    The application provides a Deep Zoom feature to enable smooth image browsing of lots of images as well as simple manipulation of massive, gigapixel images.

    Alex Daley, group product manager for Microsoft Live Labs, said the iPhone had been chosen to launch the app because it is the most widely distributed phone with a graphics processing unit.

    "Most phones out today don’t have accelerated graphics in them," he said. "The iPhone does and so it enabled us to do something that has been previously difficult to do.

    "I couldn’t just pick up a Blackberry or a Nokia off the shelf and build Seadragon for it without GPU support."

    Microsoft’s goal for Seadragon is nothing if not ambitious – essentially it wants to change the way screens are used, be they wall-sized displays or smartphone screens, so that graphics and photos are smoothly browsed, regardless of the amount of data or the bandwidth of the network.

    Seadragon Mobile is available immediately on the iTunes App Store as a free download.

  • Flash For iPhone Soon – If Apple Says Yes


    Adobe Systems is preparing a version of its Flash Player that could be used on Apple’s iPhone.

    Paul Betlem, Adobe’s senior director of engineering, told Flash Magazine that the iPhone version could be available “in a very short time”.

    Whether the software is actually accepted by Apple is another matter.

    Speaking at the Flash on the Beach (FOTB) conference in Brighton, UK, Betlem conceded that Apple has the last word on what runs on the iPhone.

    “My team is working on Flash on the iPhone, but it’s a closed platform,” he said.

    The "closed system" of MobileSafari poses difficulties in building a plug-in for a browser that doesn’t officially support plug-ins.

    But Betlem told Flash Magazine that Adobe will have the player ready for Apple’s approval.

    Would Apple really baulk at the opportunity to allow the iPhone to work on any Flash-based website?

    Wouldn’t it be good to further reduce differences between phone and laptop?

    Well, in March Sun Microsystems came off badly when it committed to a version of its Java Virtual Machine (JVM) for the new iPhone only to discover the handset’s SDK prohibited Java on the phone.

    It’s also worth remembering that earlier this year Steve Jobs said that Flash Lite for mobile was not full-featured enough, while the full version of Flash would not run well on the iPhone.

    It was reported at the time that Adobe could run into problems due to restrictions of the iPhone SDK.

    Corporate issues aside, Jens Brynildsen, of Flash Magazine and Flash Gamer, makes some strong performance-related arguments for not having Flash on the iPhone.

    He doesn’t believe it would add to the iPhone experience and argues there is no reason for Apple approve it.

    A main objection is that MobileSafari wouldn’t be able to cope if it had to deal with websites laden with Flash ads.
    But he said politics would undoubtedly play a big part in Apple’s decision.

    “Apple wants to be in control – Apple don’t want Flash on their device,” said Brynildsen.

    “They want the phone to be easy to use with a uniform user interface. They want to get more developers to their platform, not Adobe’s.”

    Brynildsen argued that if Apple opened up the device for Flash, thousands of apps and developers would be added for the platform.

    “All of these would create different looking and fancy UIs that "break" the iPhone experience,” he said.

    “Very few will have the skills required to write content that does not tax the CPU or load progressive content that is too big for memory.”

    There’s plenty of gamers out there, for instance, that would be happy to run that risk. Please let us know your view on Flash for the iPhone.