Posts Tagged: gaming


Microsoft has just unveiled what it describes as a revolutionary new way to play Xbox 360 video games on HDTVs without the need for a controller.
Called Project Natal, the sensor, which combines an RGB camera, depth sensor, multi-array microphone and custom processor in one device, could have uses far beyond just gaming.

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SoliCall has signed three international deals with companies from the UK, US and India for its noise reduction and echo cancellation (AEC) technology.
The Israel-based provider of software for VoIP solutions, mobile phones and IP PBXs has developed patent pending algorithms for audio improvement.

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Ever fancied a pair of those video glasses but felt you’d look a bit silly? Well Vuzix has come up with a set that would easily pass for wrap-around sunglasses.
The US company claims its Wrap 920AV is the most advanced video eyewear yet produced – offering the viewing equivalent of a 62-inch screen seen from 3m away. Video interview in main story.

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Mobile game sales are "flatlining" across North America and Western Europe despite increased interest from consumers, according to a report from Juniper Research.
It says that unless more operators adopt an Apple-like approach to rewarding games publishers, they will be driven away from the sector – and the number and variety of games available will decline.

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For a while now, Sony’s PS3 has done very well out of being the best Blu-ray player in its price range – oh, and you can play games with it too.
So it will be interesting to see how it fares now that Microsoft’s Xbox is offering US users streaming HD content from Netflix.
That, and the fact that Blu-ray player prices generally are falling, may have some impact on the Sony console.

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Touchscreen handset could have a potentially revolutionary impact on mobile gaming, according to a report by Screen Digest.
In particular, Apple’s iPhone 3G is expected to drive the growth of the North American market raising it to the leading global market by revenue next year.

The media analyst’s study says that the world’s top four games publishers are taking an ever bigger share of the market for mobile games.
EA Mobile, Gameloft, Glu and THQ Wireless have seen their global market shares increase from 11 per cent to 22 per cent in 2007 and the figure is rising, particularly in Western Europe.

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